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Text File | 1994-03-04 | 7.5 KB | 126 lines | [TEXT/MPS ] |
- FILE LIST
- Last Updated: 03-04-1994
-
- ID# FILE NAME ACC. T UPLOADED BY DATE
- --- -------------------- ---- - ----------------------------------- ----------
- 23 Say It FKEY1.0b1.sit 0 B AMUG BBS in a Box 07-01-1993
- DESC: Say It FKEY1.0b1 - This program is in the form of an FKEY, which
- KEY: Say It FKEY1.0b1.sit KBytes: 6144
- DESC: means that it is accessed by typing the key combination
- DESC: Command-Shift-<number>, where in this case the number is 7, though
- DESC: this number may be changed using Suitcase or a similar utility.
- DESC: What this FKEY does is take the contents of the Clipboard and uses
- DESC: MacinTalk to make the Macintosh speak the text. This FKEY should
- DESC: work on all Macintoshes. If you have any problems, let me know and
- DESC: I’ll see what I can do.
- DESC:
- DESC:
- 22 Scream 0 B AMUG BBS in a Box 11-02-1992
- DESC: Scream - This is a great scarey sound file of a screaming demon. In
- KEY: Scream KBytes: 65536
- DESC: System 7 sound format. May be used in multimedia, Hypercard or for
- DESC: System beeps.
- DESC:
- 21 Scuba pigeon.sit 0 B AMUG BBS in a Box 11-02-1992
- DESC: Scuba pigeon - This is an electronic version of a pigeon cooing
- KEY: Scuba pigeon.sit KBytes: 9216
- DESC: under water. In System 7 sound format. May be used in multimedia,
- DESC: Hypercard or for System beeps.
- DESC:
- 20 Sea Lion bark 0 B AMUG BBS in a Box 11-02-1992
- DESC: Sea Lion bark - This is a sound file of a sealion bark in System 7
- KEY: Sea Lion bark KBytes: 6144
- DESC: sound format. May be used in multimedia, Hypercard or for System
- DESC: beeps.
- DESC:
- 19 Seagull in a fan 0 B AMUG BBS in a Box 11-02-1992
- DESC: Seagull in a fan - This is a short scream of terror from a seagull
- KEY: Seagull in a fan KBytes: 6144
- DESC: meeting fan blades. In System 7 sound format. May be used in
- DESC: multimedia, Hypercard or for System beeps.
- DESC:
- 18 Self Destruct....sit 0 B AMUG BBS in a Box 11-02-1992
- DESC: Self Destruct - This is a fun file of a man saying, "This disk will
- KEY: Self Destruct....sit KBytes: 20480
- DESC: self destruct in 5 minutes." In System 7 sound format. May be used
- DESC: in multimedia, Hypercard or for System beeps.
- DESC:
- 17 ShortBeep 0 B AMUG BBS in a Box 02-23-1993
- DESC: ShortBeep - This is a very short electronic beep sound in System 7
- KEY: ShortBeep KBytes: 4096
- DESC: format.
- DESC:
- DESC:
- 16 Shotgun Blast.sit 0 B AMUG BBS in a Box 11-02-1992
- DESC: Shotgun Blast - This is a loud sound file of a shotgun cocking and
- KEY: Shotgun Blast.sit KBytes: 22528
- DESC: blasting away. In System 7 sound format. May be used in multimedia,
- DESC: Hypercard or for System beeps.
- DESC:
- 15 Shuffle 0 B AMUG BBS in a Box 11-02-1992
- DESC: Shuffle - This is a sound file of cards shuffling in System 7 sound
- KEY: Shuffle KBytes: 10240
- DESC: format. May be used in multimedia, Hypercard or for System beeps.
- DESC:
- DESC:
- 13 Slink-slank 0 B AMUG BBS in a Box 02-23-1993
- DESC: Slink-slank - a nice little system 7 sound.
- KEY: Slink-slank KBytes: 13312
- 12 SMP Shareware.sit 0 B AMUG BBS in a Box 09-01-1993
- DESC: SMP Shareware - Sound Manager Package is comprised of the following
- KEY: SMP Shareware.sit KBytes: 209920
- DESC: programs - Sound Mover 1.9, which includes the functions of the
- DESC: previously separate Sound->snd; SndControl 2.2.2, a Control Panel
- DESC: that allows you to associate sounds to over 30 different actions;
- DESC: StartupSndInit, to play at startup time any number of sounds you
- DESC: copy into it (using Sound Mover) and IBeep2, a very primitive
- DESC: version of SndControl to be used under older System versions (4.1
- DESC: to 6.0.3) Shareware $25.00.
- DESC:
- DESC:
- 11 Snare Normal 0 B AMUG BBS in a Box 11-02-1992
- DESC: Snare Normal - The snare drum is hit in this System 7 sound. May be
- KEY: Snare Normal KBytes: 10240
- DESC: used in multimedia, Hypercard or for System beeps.
- DESC:
- DESC:
- 5 SNDPatchV2.sit 0 B AMUG BBS in a Box 02-23-1993
- DESC: SNDPatchV2 - SND Patch V. 2.0. This is a CDEV that lets you assign
- KEY: SNDPatchV2.sit KBytes: 51200
- DESC: sound resources (snd) to a number of activities, including emptying
- DESC: the trash.
- DESC:
- 4 SndPlayer 2.2.sit 0 B AMUG BBS in a Box 02-01-1994
- DESC: SndPlayer 2.2 - SndPlayer is an application which lets you listen to
- KEY: SndPlayer 2.2.sit KBytes: 80896
- DESC: sounds stored in several different formats, and it also helps you
- DESC: find them. It is System 7-friendly, and has balloon help, Apple
- DESC: events (for file, folder and disk dropping), normal, reverse, random
- DESC: play order, repeat options, info about the sounds, etc. The formats
- DESC: currently supported are - SoundEdit data files (Hint - you can also
- DESC: play PC sounds, thanks to this format), System 7 sounds, System 7
- DESC: suitcases, and Sound Mover suitcases. Try dropping your favorite
- DESC: game on SndPlayer, and listening to all of the sounds!
- DESC:
- 2 SndVolume.sit 0 B AMUG BBS in a Box 12-27-1993
- DESC: SndVolume - If you have system 7 and BeHierarchic, Now Menus or a
- KEY: SndVolume.sit KBytes: 12288
- DESC: similar extension then your Apple menu items folders show up as
- DESC: hierarchical menus. SndVolume is a collection of tiny applications
- DESC: that take advantage of this to let you change the speaker volume on
- DESC: your mac almost instantly. You put the folder into your apple menu
- DESC: items or control panels folder and you can select any sound volume
- DESC: directly from the apple menu. There is a separate (tiny)
- DESC: application to set each volume number 0 - 7. You can even place them
- DESC: on the desktop for quick double clicking sound changing
- DESC: capabilities. Great if you are always changing the volume!
- 1 SndWave2Rsrc.sit 0 B AMUG BBS in a Box 05-14-1993
- DESC: SndWave2Rsrc - This application will convert a "Soundwave" file into
- KEY: SndWave2Rsrc.sit KBytes: 7168
- DESC: a Wave Resource file. A Wave Resource is an FFSynthRec handle from
- DESC: the Inside Macintosh II volume. With the application, you open a
- DESC: Soundwave file and then specify which files resource fork to save
- DESC: it to.
- DESC:
- DESC:
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